Scout Stevenson is the Creative Director at Extension Engine. He leads a talented multi-disciplined team delivering learner experience design and brand identity/messaging programs for Custom Learning Experiences. He is an award-winning designer with 20+ years in both traditional and experience-based media. Prior to Extension Engine, he worked at and created several creative design firms. Scout earned a dual degree in Economics and Photography from the University of Massachusetts at Amherst.
At Extension Engine, we’re experts at creating custom online learning experiences for all of our clients. That’s because learning itself runs deep in our culture. To us, any experience can be a learning experience.
Gamification is a big buzz word in the UX and online learning world. Many people get it confused with game design, which it is not. Game design is just that — the act of creating an actual game such as Sims or Angry Birds.
A few months ago, I gave a workshop at Harvard University's Innovation Lab entitled “UX Design - An Introduction." The workshop was a good introductory forum for anyone interested in general UX principles and/or getting a better understanding for the process, inputs and deliverables …
The continuing wane in desktop computer sales and meteoric growth of mobile adoption rates points to an inevitable future in which the vast majority of users will be computing through mobile interfaces—be it smartphone or tablet. Learning experience designers must anticipate a shift in design methodologies towards mobile design principles in building effective learning environments. And because there are special considerations in designing for mobile, understanding and adapting to this new paradigm is crucial for building tools to address the needs of mobile learners.